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Lion (first half of Year 4)
No more outline for scans
Duration decreased by 50%
Concept: making him an intel-based operator
Glaz (first half of Year 4)
Heat vision only available when standing still
Moving him away from the entry-fragging role
Deployable Shield (first half of Year 4)
Easier placement
See through slits from the backside (still bulletproof)
Blocking doorways completely
Still destroyed by explosives
Mute (Y4S1)
Buff icon when in range of jammer
Jammers will hang up Dokkaebi calls
Dokkaebi (Y4S1)
Calls hang up automatically after 18 seconds
Capitão (Y4S1)
Moved to area-denial role
Bigger radius, decreased damage
Breach Charge (Y4S1)
Quicker deploy
Damage changes
Reduced damage on the attacking side
Damage radius increased on defending side, damage decreased
Lean Spam Changes (Y4S1)
First iteration fix
Clip:
Slowed down animation
Crouch spam changes announced
Ash (Y4S1)
Removed ACOG
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