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R6 Lion & Glaz Rework Gameplay New See Through Deployable Shield! Rainbow Six Siege

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Lion (first half of Year 4)

No more outline for scans

Duration decreased by 50%

Concept: making him an intel-based operator

Glaz (first half of Year 4)

Heat vision only available when standing still

Moving him away from the entry-fragging role

Deployable Shield (first half of Year 4)

Easier placement

See through slits from the backside (still bulletproof)

Blocking doorways completely

Still destroyed by explosives

Mute (Y4S1)

Buff icon when in range of jammer

Jammers will hang up Dokkaebi calls

Dokkaebi (Y4S1)

Calls hang up automatically after 18 seconds

Capitão (Y4S1)

Moved to area-denial role

Bigger radius, decreased damage

Breach Charge (Y4S1)

Quicker deploy

Damage changes

Reduced damage on the attacking side

Damage radius increased on defending side, damage decreased



Lean Spam Changes (Y4S1)

First iteration fix

Clip:

Slowed down animation

Crouch spam changes announced

Ash (Y4S1)

Removed ACOG

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